27 July 2011

Going All Medieval

I've been playing a bit of Sims Medieval lately. Actually, quite a lot of it really.  I know I wasn't going to buy another EA game but I'd heard some good reports and I wasn't playing Sims 3 much other than doing a bit of building.  Sims Medieval doesn't seem to have  as many issues as Sims 3 because it's not as complex.  And anyway, it was on special.  Yes, the forum is a bit sad ... but there are plenty of places to find support for it elsewhere if you look around a bit.  

Sims Medieval is more like a Sims-themed RPG than the Sims 3 so I can understand why those that enjoy the freedom of the original find it a bit restrictive.  You can't change the buildings other than the decorations and new buildings are added in set locations.  You can only play set heroes, although you can customise them in CAS.  They need to build focus by adding positive moodlets and minimising negative ones, as well as completing their daily responsibilities, to be effective in their quests. 

Heroes are the Monarch, Knight, Spy, Physician, Blacksmith, Bard, Merchant, Wizard, as well as Jacoban and Peteran Priests. They have to complete quests to advance the game which means you can add more locations and their associated professions.  There are a few other locations as well that allow you to send ships out to trade or hunt whales, to play kingball, and to worship the Watcher (er, that would be you). 

You start with a monarch and this is mine, Lady Serena the Great, listening to a petition to establish a sweet shop or something (and fund it to improve her popularity).  I managed to catch her between yawns (sitting on the throne is usually pretty dull but it does help the monarch advance).  


Bad or unlucky Sims can be thrown in the Pit of Judgement and usually get eaten by the beast ... though some survive to take their chances with the benevolence of their monarch some other day.  Heroes can also be thrown in the pit for getting too far behind in their quest as I've discovered (but luckily for my merchant Marius you can quit without saving).  


This is my blacksmith Will making some armour for a palace guard.  He gets a Hammer Tyme (ye shall not touch this!) moodlet when he works metal, which makes me laugh every time, er, tyme. 


And this is Will's wedding to his apprentice Rosamund.  It seems to work out better if you don't marry your heroes to each other.  Rosamund had to spend a lot of time hanging out at the smithy anyway so it was a convenient match ... and Will gains plenty of focus from having his spouse around so much.


One of the quests was to marry off a hero so here is my Knight Lucas marrying Celestria, a local maiden, in the banquet hall.  When they don't marry in a church, this strange angel person turns up to marry them. I'm not sure what happens in a church wedding yet as all of my heroes are agnostic (and I haven't unlocked the churches).


Lastly, this is my physician Morgana treating a patient with a pile of leeches before she pours medicine down his throat.  She also gets to make potions and salves from the plants she collects.  And she finds a cure for the plague in one of her quests ...


... which is lucky because there's a bit of it about (the afflicted have a black cloud about their heads and those that catch it from them have a swirly cloud in their thought bubbles).  Nasty peasants! 


Anyway, I'm enjoying Sims Medieval a lot and I haven't had any major issues so far (praise the Watcher).  I haven't played all professions yet but the ones I've played have been fun.  There's a lot of variety in the quests and plenty of options in how you can progress so I'm looking forward to where things go from here. 

In non-Sims-related news, bananas are currently $17 a kilo here (for those that are checking up on the price), which is about six times as much as we used to pay, and it's starting to have an impact on inflation.  And we've discovered that sweet potatoes aren't grown in South Australia and most of our cabbages come from interstate too. Weird. 

25 July 2011

Sunset Strip

With the Sunset Institute of Art moved to its new home next door, I turned the original art gallery building into the Sunset Strip nightclub complex with three different bar areas and plenty of options for Sims to listen to a band, catch up with friends for a drink, dance the night away or mellow out with some bubbles. 


Downstairs, there is a bar with band platform and dance floor ... 


Upstairs, there is a bar with bubble blowers ... where you might surprise Don Lothario having a quiet drink ...


And another with a dance floor and the other kind of bubble blower ...



You are welcome to download the Sunset Strip nightclub complex from my studio
http://www.thesims3.com/assetDetail.html?assetId=4387461

09 July 2011

Down to Business

As I mentioned in an earlier post, I moved the diner to the seaside so I could add the Sunset Valley Mall to the vacant lot where the diner used to be.  This lot has Doo Peas Corporate Towers and Sunflower Spa in a single lot and a bit of landscaping for Sims to hang out in.



On the opposite corner where the spa used to be I added a larger lot to take Restylers Salon.  This is the revamped standard Ambitions salon with landscaping to match in with the mall. 





I cleared some trees and moved the lot the spa used to be on to the opposite side of the road.  This is Suds Laundromat for all those poor Sims that don't have washing machines at home or like to hang out in public and wash their dirty laundry. 



You are welcome to download these lots from my studio 

02 July 2011

A Little Ditty about Hank & Pauline

Hank Goddard and Pauline Wan are one of my favourite townie couples so I didn't want to change them too much.  I kept Hank's quiet nerdy look but made Pauline a bit more rock and roll.  Wan never really suited her so I made her Wilder ... wilder by name, wilder by nature.

I think I may have mentioned already that I don't like the way the townies are pretty much singles and couples without any family links in town.  So I've added Jay to the household as Pauline's lazy rock guitarist brother. Here they are ... though maybe the sport channel isn't their thing. 


Ah, that's more like it ... oh yeah life goes on, long after the thrill of living is gone (just in case you were waiting for the little ditty bit).


And now the house which is one of the seafront pre-mades.  I kept the basics of the weatherboard (clapboard) original but fixed the roof and balconies (the ones on the pre-mades always seem a bit awkward). 


Downstairs, a large living area and eat-in kitchen as well as bathroom and laundry ...




And two bedrooms and another bathroom upstairs ... 



You can download the Weather by Sea house from my studio:

Wilder-Goddard household

01 July 2011

Sunset Valley Library

Back to my makeover of Sunset Valley. Around the park from the Little Corsican Bistro is the Sunset Valley Library, next to the Police Department.  It's not quite a Gothic library (maybe next time) but I did try for something solid but welcoming. Somewhere my Sims will want to spend the day reading and writing. 


This is a view of the new foyer looking through to the ground floor reading room ... 


... and then from the reading room, through the foyer to the children's area ...


... and finally the children's area itself. 


Upstairs there are plenty of books to read for building skills ... and more than enough desks to choose from to write that best selling novel at. 



You are welcome to download Sunset Valley Library from my studio:
http://www.thesims3.com/assetDetail.html?assetId=4282597

And here's the Police Department rabbithole with its improved landscaping:
http://www.thesims3.com/assetDetail.html?assetId=4282543