26 June 2014

La la la la la la la la la!

You've probably noticed a few objections around the place just lately about the lack of toddlers and pools in the Sims 4 base game.  Anybody read Azure's response... 


... and just know she meant this ...


Ever since my last post, I've had the Fugees "Ready or Not" stuck in my head so it's time for a new earworm.  This little number is dedicated to the Sims 4 team (because they love us so much)...


13 June 2014

Coming ... Ready or Not?

So it seems that the Sims team fronted up to E3 with a few Sims 4 animations and no actual gameplay preview.  Just under three months to go to release and it's looking like the gaming equivalent of a baby-cino... all froth and no substance.  Plenty of other games had actual gameplay on show (and a lot of those aren't out until next year).

I get the feeling they have really dumbed down simplified the coding this time.  Sims 3 was pretty ambitious I guess, with its open world and its customisation options (including CASt).  Probably too ambitious, since the Sims team didn't seem to be able to do anything to it without messing something else up.  Nothing ever seemed to work as intended.

From what I've seen, this new Sims 4 model with its "districts" and limited customisation should actually make the game more reliable (and, you'd think, easier to get right).  So, why can't they show us?  Shouldn't it be almost ready to release, with just some finishing touches to go? 

16 May 2014

Sims 4 CAS

This image has been hanging around in my draft posts for quite a while, waiting for me to find something positive to say about it.  Now that they've finally released another Sims 4 trailer (and things don't seem to have progressed much further), it seemed like a good time to mention the new and improved CAS as demonstrated by SimGuru Ryan and some random Sim that was unlucky enough to stand too close to him...


At least now you know that, no matter how bad you are at creating Sims that look like real people, you can't do worse than the team that have had way more practice than you.  That's a positive, right?

With all those push-pull controls, it looks like they forgot to add the right ones to create pointy-headed, manically grinning Sims.  Maybe all bald guys really do look the same and I just didn't realise it?